Engauge Digitizer 2
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Public Slots | Public Member Functions | List of all members
TutorialStateIntroduction Class Reference

Introduction state/panel is the first panel the user sees. More...

#include <TutorialStateIntroduction.h>

Inheritance diagram for TutorialStateIntroduction:
Inheritance graph
Collaboration diagram for TutorialStateIntroduction:
Collaboration graph

Public Slots

void slotNext ()
 Slot called when next button is triggered.
 

Public Member Functions

 TutorialStateIntroduction (TutorialStateContext &context)
 Single constructor.
 
virtual void begin ()
 Transition into this state.
 
virtual void end ()
 Transition out of this state.
 
- Public Member Functions inherited from TutorialStateAbstractBase
 TutorialStateAbstractBase (TutorialStateContext &context)
 Single constructor.
 
virtual ~TutorialStateAbstractBase ()
 
virtual void begin ()=0
 Transition into this state.
 
virtual void end ()=0
 Transition out of this state.
 

Additional Inherited Members

- Protected Member Functions inherited from TutorialStateAbstractBase
int buttonMargin () const
 Buttons are placed up against bottom side, and left or right side, separated by this margin.
 
TutorialStateContext & context ()
 Context class for the tutorial state machine.
 
QGraphicsPixmapItem * createPixmapItem (const QString &resource, const QPoint &pos)
 Factory method for pixmap items.
 
QGraphicsTextItem * createTextItem (const QString &text, const QPoint &pos)
 Factory method for text items.
 
QGraphicsTextItem * createTitle (const QString &text)
 Factory method for title items.
 

Detailed Description

Introduction state/panel is the first panel the user sees.

Definition at line 18 of file TutorialStateIntroduction.h.

Constructor & Destructor Documentation

◆ TutorialStateIntroduction()

TutorialStateIntroduction::TutorialStateIntroduction ( TutorialStateContext &  context)

Single constructor.

Definition at line 17 of file TutorialStateIntroduction.cpp.

17 :
19 m_title (nullptr),
20 m_background (nullptr),
21 m_text0 (nullptr),
22 m_text1 (nullptr),
23 m_text2 (nullptr),
24 m_next (nullptr)
25{
26 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateIntroduction::TutorialStateIntroduction";
27}
log4cpp::Category * mainCat
Definition Logger.cpp:14
One state manages one panel of the tutorial.
TutorialStateContext & context()
Context class for the tutorial state machine.
#define LOG4CPP_INFO_S(logger)
Definition convenience.h:18

Member Function Documentation

◆ begin()

void TutorialStateIntroduction::begin ( )
virtual

Transition into this state.

Implements TutorialStateAbstractBase.

Definition at line 29 of file TutorialStateIntroduction.cpp.

30{
31 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateIntroduction::begin ()";
32
33 context().tutorialDlg().scene().clear ();
34
35 m_title = createTitle (tr ("Introduction"));
36 m_background = createPixmapItem (":/engauge/img/SpreadsheetsForDoc.png",
37 QPoint (0, 0));
38 m_text0 = createTextItem (tr ("Engauge Digitizer starts with\n"
39 "images of graphs and maps."),
40 QPoint (200, 40));
41 m_text1 = createTextItem (tr ("You create (or digitize) points along\n"
42 "the graph and map curves."),
43 QPoint (240, 180));
44 m_text2 = createTextItem (tr ("The digitized curve points can be\n"
45 "exported, as numbers, to other software tools."),
46 QPoint (210, 330));
47
48 QSize backgroundSize = context().tutorialDlg().backgroundSize();
49
50 m_next = new TutorialButton (tr ("Next"),
51 context().tutorialDlg().scene());
52 m_next->setGeometry (QPoint (backgroundSize.width () - buttonMargin () - m_next->size ().width (),
53 backgroundSize.height () - buttonMargin () - m_next->size ().height ()));
54 connect (m_next, SIGNAL (signalTriggered ()), this, SLOT (slotNext ()));
55}
Show a button with text for clicking ion. The button is implemented using layering of two graphics it...
QSize size() const
Size of this button.
void setGeometry(const QPoint &pos)
Set the position. This is called after creation so screen extent is available for positioning calcula...
QGraphicsScene & scene()
Single scene the covers the entire tutorial dialog.
QSize backgroundSize() const
Make geometry available for layout.
QGraphicsTextItem * createTitle(const QString &text)
Factory method for title items.
QGraphicsTextItem * createTextItem(const QString &text, const QPoint &pos)
Factory method for text items.
QGraphicsPixmapItem * createPixmapItem(const QString &resource, const QPoint &pos)
Factory method for pixmap items.
int buttonMargin() const
Buttons are placed up against bottom side, and left or right side, separated by this margin.
TutorialDlg & tutorialDlg()
Access to tutorial dialogs and its scene.
void slotNext()
Slot called when next button is triggered.

◆ end()

void TutorialStateIntroduction::end ( )
virtual

Transition out of this state.

Implements TutorialStateAbstractBase.

Definition at line 57 of file TutorialStateIntroduction.cpp.

58{
59 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateIntroduction::end ()";
60
61 // It is not safe to remove and deallocate items here since an active TutorialButton
62 // may be on the stack. So we clear the scene as the first step in the next begin()
63}

◆ slotNext

void TutorialStateIntroduction::slotNext ( )
slot

Slot called when next button is triggered.

Definition at line 65 of file TutorialStateIntroduction.cpp.

66{
67 LOG4CPP_INFO_S ((*mainCat)) << "TutorialStateIntroduction::slotNext";
68
70}
@ TUTORIAL_STATE_AXIS_POINTS
void requestDelayedStateTransition(TutorialState tutorialState)
Request a transition to the specified state from the current state.

The documentation for this class was generated from the following files: